First issue release
date:
Section: July 1987
Supplement: January 1988
Magazine: June/July 1988 |
Final issue release
date: Late 1991 |
Publisher:
Argus Specialist Press
Alphavite Publications |
Coverage:
Games magazine with some technical coverage |
Country published:
United Kingdom |
No. of issues: ? |
Medium: Paper |
Status: Dead |
Web Address:
None |
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When the Amiga was launched it represented a clean break from
the Commodore 8-bit machines. However, it's name allowed it to
inherit the existing user base and marketing outlets. At the time
(July 1987) the Amiga market was not considered to have a
sufficient UK presence to warrant a magazine. The early market was
covered by existing Commodore magazines, such as Commodore Computing International and Zzap! 64/Amiga. Your Amiga was a prime example of
this trend, beginning as a dedicated section of 'Your Commodore'.
This consisted of around 16 pages of Amiga news and reviews,
focussing mainly upon serious applications. As the Amiga market
expanded, Your Amiga became a staple-bound 36 page supplement,
beginning with the January 1988 edition. This made a bimonthly
appearance in the pages of Your
Commodore.
A year after the title had first appeared the market was
considered to be mature enough to support a separate title. In June
1988 Your Amiga was relaunched as an independent publication. The
first issue expanded upon the serious content, introducing
technical tutorials on the CLI (Command Line Interface), laser
printing, and assembly language. Workshops on C and AmigaBasic gave
users the opportunity to learn a programming language and use it to
achieve a final goal - an application (This idea was later
developed by Amiga Shopper). Issue
2 also introduced a technical support page called the Guru
(unrelated to the Amiga Active Guru).
In addition to the technical coverage, games were also reviewed.
These were rated according to four factors- graphics, story,
playability, and value. The final score was illustrated by a pie
chart to illustrate how these four areas contributed to the final
score.
To coincide with its second anniversary the magazine had its
first face lift. The most noticeable change was its move to a
monthly publication with the July 1989 edition. The design, layout,
and paper quality improved and the retail price rose to £1.95
UKP. The period also marked a change in product coverage- technical
reviews and news took a backseat in favour of games gaining
increasing prominence. This was highlighted by regular features on
software houses and up-and-coming games. However, reviews remained
short only revealing the basic game plot and a brief attempt
towards justifying the rating.
The magazine hit a peak in December 1989 with the brief
introduction of a PD disc (sic) and an increase to 100 pages. These
events coincided with the promotion of deputy editor, Julian
Woodford to editor. This decision seemed long overdue, it was clear
that he performed many of the associated duties of this position
for months.
This period also introduced the Your Amiga 'Platinum Disk' for games rated 85-94%, and the
'Diamond Disk' for those earning 95% or
above. In addition, the game developer received custom advertising
artwork and an award certificate. However, its significance was
devalued by the frequency of its use- in one issue, 16 of the 19
games reviewed were awarded a score over 70%.
By early 1990 it had become obvious that the magazine was
experiencing difficulties- the page count dropped to 76, it was
plagued by printing errors, and the content had changed to a 99%
games focus. It was later revealed that some of these problems were
a result of Argus' financial difficulties and the magazine was sold
to Alphavite Publications in March 1990. Julian Woodford departed
to make way for games editor, Adrian Pumphrey and the editorial
team moved from Hempstead to Milton Keynes.
These events had a positive effect and precipitated a return to
more serious coverage. The April 1990 edition introduced a
surprisingly in-depth examination of women and computers. The
feature was particularly diverse in its coverage, examining women's
representation in games (Barbarian, Vixen, et-al) and interviewed
three high profile women in the computer industry to gain their
views. There was also a feature on the OASIS pressure group
(Organization Against Sexism In Software). At the time this issues
was popular among the mainstream press and gained brief attention
by Sociologists. This lead to a brief attempt to examine and
challenge these notions.
While Your Amiga remained a predominant games magazine, the
popularity of this feature demonstrated a demand for greater
technical coverage. Later issues featured a basic examination of
DTV (DestTop Video), modems, MIDI, and how to upgrade the A500 to a
Checkmate 1500. However, production problems and the change to a
more expensive type of paper surprised the designers, creating
problems when the paper absorbed to much ink. This caused text and
graphics to appear faded and difficult to read.
At this point 'Your Amiga' drops out of sight. I have been
unable to find anyone with an issue after July 1991. However, the
magazine is known to have existed for a few months afterwards. It
is likely that it was continued until the fourth quarter of 1991
but disappeared soon afterwards. If anyone has additional
information after this period I can be contacted via the address on
the main page.
What did YOUR AMIGA do for the UK scene?
It is difficult to define how YA improved the Amiga market. Apart
from its interesting approach to reader art (by printing artwork as
an A4 poster), it is remembered as being fairly average. In
retrospect the magazine lacked the guiding force of a strong
publisher to support the development of a dedicated readership. The
constant change in house style and type of coverage over the years
(tech > tech/game > game > game/tech), resulted in a
magazine that was uncertain about itself and what type of reader it
had attracted. During its peak the magazine made some interesting
contributions to a wider debate on computing. However, its closure
had been expected for some time.
View Your Commodore, January 1988
(62.2k)
View first issue of Your Amiga
(50.5k)
View Your Amiga February 1990 (59.2k)
View Your Amiga November 1990 (61.3k)
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