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© 1997-2006
Gareth Knight
All Rights reserved

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The One: May 1992 - October 1992

The third stage of the magazines' existence was to be its shortest, lasting just six months. But it would be remembered as a golden age- behind it were four years of growth, and ahead lay its death and rebirth as a mockery of itself. For the moment it was in a state of perfection.
The One, May 1992

The May 1992 issue was more than a simple redesign, it was the result of a night of passion between ACE magazine and The One for Amiga Games. The resulting offspring took the best of both parents to create an entirely new identity. The editorial team (consisting of David Upchurch, Jim Douglas, Gary Whitta, & Jim Willis) implemented the attitude, layout, and garish colours that ACE had been renowned for. This made the magazine stand out from alternative titles on the shelf,  but had the side effect of looking slightly childish. Despite this criticism, the design was to become the standard look for the remainder of its life span.  There was  greater emphasis upon game hints in the form of a 16 page pullout and Q&A section. The Kill Zone, as it was called, featured player guides, game maps, snip tips, and games surgery. The title had also been altered, shortening it to a snappier 'THE ONE'. David Upchurch explained that, with the closure of The One for ST Games there was only THE ONE. This can be interpreted as a moment of transition- a symbolic release of its past role as a multi-format magazine and sister title to the ST One, and an acceptance of its current position in an Amiga-only role.

The One Team

The only remainder of the former period was the review system. This was addressed by making reviews more rigorous and tweaking the system slightly to replace game durability with lastability. This would indicate how long the player would be interested in a game.
The One, July 1992The One, September 1992
The magazine had been released from its past and adapted to the changing market. In September 1992 the magazine entered its fourth and final stage. The title changed once again with the addition of the word 'Amiga'. This period would mark its fall from grace, resurrection, and eventual death.

Back to The One Index
Back to 'The One for Amiga Games'
Forward to 'The One Amiga'


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