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© 1997-2006
Gareth Knight
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Issue No: 12 Price: £5.95
Publication Date: Thursday August 31, 2000 Page Count: 68
Month: September 2000 Editor: Andrew Korn
Issue 12

Highlights
More than Nuts & Bolts?
Amiga's Software Development Kit gets a full review. How much of a step forward is it?

PPC AmigaOS
MorphOS beta given the once-over.

Artistic Licence
Wacom's graphics tablets reviewed.

Making Movies
With the LithTech Film Producer.

Spitfire 2
The bees' knees of Palm connectivity?

Also inside...
News:
Stop Press Amiga Inc. announces strategic alliance with Infomedia Network
Predator PCI/AGP for Amiga News of the second PCI solution reaches Amiga Active
Official Amiga support for developers Amiga Inc. confirms that officially approved development systems will come with a $1,000 level of support, free of charge.
Blittersoft goes game crazy Blittersoft obtain exclusive rights to distribute Payback, HomeLand, and FUBAR.
Wanted: Dead or Alive? Alive Mediasoft tricks customers, closes business, and set up new company.
Let the siege begin Multiplayer Heretic 2 add-on, The Siege now available.
Epic gets interactive Epic Marketing Germany change name to Epic Interactive and announce new Amiga & Mac products.
Anti Gravity expand BoXeR operation AntiGravity outline their commitment to the production and distribution of the BoXeR.
VMC offer the better mouse VMC offer the 5D+ Internet mouse.
Pagestream hops to Grosshopper SoftLogik pass publication duties for Pagestream to Grasshopper LLC.
Red Hat puts on the SDK Red Hat and Amazon sell SDK on their web site.
Seal-O-Rama! 2000 show is coming What to expect at the Seal-O-Rama show.

Editorial:

A Strange hiatus Andrew Korn reflects on the latest products that have appeared after years of waiting.
Rants and Raves:
Can't talk now, we're busy David Stroud discusses the damaging effects of vapourware announcements.
A license to chill? Andrew Korn dissects current complaints regarding the SDK license agreement.
Features:
First Look: MorphOS Two page preview of MorphOS
Amiga inks deal with Matrox Amiga Active take a closer look at Matrox and the implications for Amiga
Lights... Cameras... Application? Three page feature on the Lith Tech film producer.
Active Gamer: The New Originals Interviews with Digital Dreams Entertainment, The World Foundry, and Pagan Software in a three-page game preview feature.

Reviews:

All review scores are marked out of four 'AmiYinYangs'.

Amiga SDK 1.0 The first release of Amiga's software development kit 3 out of 4
Wacom graphire & Intuos/Tableau drivers Get rid of the old Amiga mouse with two new graphics tablets. 4 out of 4
Develop D'Amiga Four page review of the various Amiga developer boxes available. Unrated
EZLink Eyetech produce an infra-red device based upon the CU Amiga AirLink DIY project 3.5 out of 4
Spitfire 2 Shareware application to allow thePalm to connect to your Amiga 3.5 out of 4
Tales from Heaven Amiga gets a Mario 64 clone at last... 2.5 out of 4
Tutorials:
Pagestream Tutorial, Part 1 Storyboards, text and graphic preparation in the popular DTP package.
Programming in C, Part 3 Linked lists, user input, and memory blocks are considered in final part of the C tutorial.
Regulars:
Active Media* X-Men the Movie, AmigaRealm.com, Amiga Watchdog, The Cybergypsies, and Flame Warriors.
Active Shareware Highlights of the Amiga shareware scene, from games of global domination to borrowing from Unix.
Interactive - Letters to the Editor Talk of developer boxes, AA in Sweden, Birdie-ing Workbench, accelerator schematics, and shampoo.
Ask the Guru PowerFlyer and screen related problems.
Active Online Neil Bothwick introduces CGI.
RetroActive Neil Bothwick looks at the applications that Amiga users' used in 1994.
Comments:

* Active Media - A rag-tag collection of web sites, CD-ROMs, book, DVDs, and other media.


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Last Update: 6/3/2002

 


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